Taylor Brown
United StatesTo continue growing as a Prop / Environment Artist in the games industry. https://www.artstation.com/crawlspace
My daughter was born in early 2016 and that's really what pushed me to start taking my life seriously and develop some marketable skills. Around mid 2017 I opened up a DCC app for the first time and by early 2018 I realized I wanted to attempt to take my art to the next level and go professional.
Learning: Self Taught
Skills: Adobe Photoshop Autodesk Maya Marmoset Toolbag Marvelous Designer Maya Substance Alchemist Substance Designer Substance Painter Unreal Engine Unreal Engine 4 Vray Zbrush
Expertise: Game Design & Development
Excellence Award
-
Skipped Debut N/A
-
Leveled up to Player May 22, 2019
-
Skipped Contender N/A
-
Leveled up to Rookie Mar 10, 2020
-
Pro TBD
• Experience
Contributing member to the Dekogon Kollab asset packs
Spent two terms with Think Tank's online program.