Liam Drain
New Zealand3D Generalist/Sculptor
I think I realised when I was 12 when I made my first 3D intro in Blender, moving 3D words, moving camera. ever since then, I have been hooked into the visual effects entertainment industry.
Learning: Media Design School
Skills: Adobe Photoshop Arnold Arnold for Maya Autodesk Maya Foundry MARI Houdini Mari Maya Metashape Nuke Substance 3D Painter substancePainter Substance Painter vray xgen Zbrush
Expertise: Game Design & Development Other Visual Effects
Draft Selection
Excellence Award
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Skipped Debut N/A
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Leveled up to Player Dec 31, 2019
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Leveled up to Contender TBD
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Leveled up to Rookie TBD
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Pro TBD