Rookie Awards 2024 - Open for Entries!
Santiago Medrano
Santiago Medrano

Santiago Medrano

  United States

My goal is to create, amaze and inspire - how I felt all those years ago before even knowing game art could become a reality for me.

After two years into my architectural studies, environment art for games opened a new door to endless creative possibilities and exploration. This is just the beginning.

Learning: Savannah College of Art and Design

Skills: Abobe Illustrator Adobe After Affects Adobe Audition Adobe Photoshop Adobe Premiere Pro Autodesk Maya Houdini Marmoset Toolbag Marvelous Designer mixamo Quixel Megascan Substance Alchemist Substance Designer Substance Painter Unreal Engine Unreal Engine 4 Visual Studio Code Wacom Zbrush

Expertise: Game Design & Development

  • Skipped Debut N/A
  • Leveled up to Player Mar 29, 2019
  • Leveled up to Contender Jun 01, 2020
  • Leveled up to Rookie TBD
  • Pro TBD

Current Education

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