Shannon Drewitz
GermanyI wanna reduce draw calls for a living.
After realizing that you don't have to decide between programming and being an artist because there's a job called technical artist, I left c#, my wacom and photoshop and made maya, python and the unreal profiler my weapons of choice.
Learning: Game Design - University of Applied Sciences Berlin
Skills: LiDAR Marmoset Toolbag Maya Substance Painter Unreal Engine Unreal Engine 4 Visual Studio Code Zbrush
Expertise: Game Design & Development Other
Draft Selection
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Skipped Debut N/A
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Leveled up to Player Mar 08, 2019
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Leveled up to Contender TBD
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Leveled up to Rookie TBD
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Pro TBD
• Experience
I am currently an intern at a wonderful company that gives me the opportunity to gain work experience. Modeling/Houdini/Skinning/Foliage