Sebastian Pineda Rios
ColombiaMy carrear goals are to become an Environment Concept Artist for AAA Games, and to work for game studios like Naughty Dog or Blizzard.
I have always loved playing videogames and doing art. When I had to choose my major I initially started studying architecture; during that time I decided to do a course about concept art, and I just loved it, at the time I didn't know it was actually a job that you could be paid for! After that I decided to make the entertainment industry my career, and for the last couple of years my dream job has been able to be part of it.
Learning: Universidad Pontificia Bolivariana
Skills: Bleder Marmoset Toolbag 3 Marmoset Toolbag 4 Substance Substance Designer Substance Painter Unreal Engine Unreal Engine 4
Expertise: Other
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Skipped Debut N/A
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Leveled up to Player N/A
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Leveled up to Contender Feb 22, 2021
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Leveled up to Rookie Aug 02, 2021
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Pro TBD