Savvas Saroglou
BelgiumMy goal is to work in the industry and create 3D characters and assets for games!
I had been experimenting with drawing and painting since I was little. Around 3 years ago i was introduced to 3D art by one of my teachers and I imidiatelly knew that what i wanted for the future. I was thrilled by the creation process, mainly sculpting at that time. Currently I have been studying Game Graphics in Howest DAE.
Learning: Howest University of Applied Sciences - Digital Arts and Entertainment
Skills: 3D Coat 3d Substance Painter Adobe Photoshop Arnold Renderer Blender Blender Cycles Maya Pixologic ZBrush Sketchfab ZBrush
Expertise: 3D Animation Concept Art & Illustration Game Design & Development Product Visualisation
Excellence Award
Draft Selection
-
Leveled up to Debut N/A
-
Leveled up to Player Oct 12, 2020
-
Leveled up to Contender TBD
-
Leveled up to Rookie TBD
-
Pro TBD