Sam Ryan-Fecitt
United KingdomMy future goals at the moment are to get my skills up to the industry standard within the next two years, along with my portfolio.
My interests in the production process for video games started around seven years ago when I discovered you could make your own texture mods for Dead Space 2. I made my own by watching tutorials online and using Photoshop, this got me looking into the production process and what kind of fields there are within it. Making my own 3D models and animation soon became very interesting to me and around 2016 I enrolled at Eastleigh College to better learn the industry pipeline .
Learning: Eastleigh College
Skills: 3D Coat 3dsmax 3ds Max Adobe Photoshop Blender Marmoset Toolbag Marvellous Designer Quixel Mixer Substance Designer Substance Painter Unreal Engine Unreal Engine 4 Zbrush
Expertise: Architectural Visualisation Game Design & Development
Rookie of the Year - Finalist
Draft Selection
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Skipped Debut N/A
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Leveled up to Player May 28, 2019
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Leveled up to Contender TBD
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Leveled up to Rookie TBD
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Pro TBD