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Salvatore Gambino
Salvatore Gambino

Salvatore Gambino

  Czechia

Game Environment Artist

When I was young I realized that through video games it was possible convert your dreams in something close to playable reality. At the age of 20 I started my journey through the exploration of the 3D world, ending up in this amazing school: Think Tank Training Center. Even though I started my journey as Character Artist, with the school I realized how deep and sometimes stronger is the chance to design and tell a story through Environments.

Learning: Think Tank Training Centre

Skills: Autodesk Maya Substance Designer Substance Painter Unreal Engine Zbrush

Expertise: Architectural Visualisation Concept Art & Illustration Game Design & Development Visual Effects

  • Skipped Debut TBD
  • Skipped Player N/A
  • Leveled up to Contender Mar 08, 2019
  • Leveled up to Rookie Jan 11, 2020
  • Pro TBD

Current Education

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