Romar de Boer
NetherlandsHopefully one day I can have my own studio with people that are likeminded. I'd also like my brand to take off.
I can't recall when I wanted to work within the industry. But life took me here and now I am working professionally on things I really enjoy. I feel thats the most important thing.
Learning: Self Taught
Skills: Adobe Photoshop Cinema 4D Gravity sketch
Expertise: Concept Art & Illustration Game Design & Development
-
Skipped Debut TBD
-
Skipped Player TBD
-
Skipped Contender N/A
-
Leveled up to Rookie Mar 18, 2019
-
Pro TBD
• Experience
I was responsible for creating the conceptual foundation of Digital dreams upcoming IP. Also worked on Metrico+.
I was responsible for creating a proof of concept to gain funding for the unique project of COPPELIA. Check the website for more info.
I was responsible for designing every aspect of the upcoming series Undone. This in collaboration with a talented team at Submarine studios.
As layout artist I was responsible to design and create believable enviroments based on life action footage.
Responsible for all background touchup for virtual sets as well as supervising quality over at 3d.