Ryan Ludwig
United StatesTo become a 3D artist for studios that can capture a sense of "Epicness" in their work!
I didn't realize it during the moment that I wanted to be a 3D artist, but when I was 9 years old I had a dream that I wanted to make pokemon real! I would constantly make fanart from my mystery dungeon guide book, and imagine realities where I could interact with the drawings. Years later I realized how outlandish the dream of making pokemon literally REAL was, yet that passion to see my creations come to life stuck through.
Learning: California State University, Chico
Skills: Marmoset Toolbag3 Substance Painter Zbrush
Expertise: 3D Animation Concept Art & Illustration Game Design & Development Other Visual Effects
-
Skipped Debut TBD
-
Skipped Player N/A
-
Leveled up to Contender Feb 25, 2020
-
Leveled up to Rookie TBD
-
Pro TBD