Rebecca Gainer
United KingdomI mainly aim to be a 3D prop artist, but I want to improve my 3D and 2D creature character work to an industry standard as well.
I have always been interested in art and learning new processes and techniques. I spent many years focused solely on traditional art, but I realised that I wanted to branch out and explore more career options and to expand on my art skill-set. My love of video games also encouraged me to look into this branch of art as a career path.
Learning: Futureworks
Skills: Adobe Photoshop Adobe Premiere Pro Autodesk Maya Marmoset Toolbag Marmoset Toolbag3 Marvelous Designer Maya Speedtree Substance Painter Unreal Engine 4 Zbrush
Expertise: Concept Art & Illustration Game Design & Development Other
Portfolio of the Week
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Skipped Debut TBD
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Skipped Player N/A
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Leveled up to Contender May 14, 2020
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Leveled up to Rookie TBD
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Pro TBD