Rafael Mesquita
BrazilMy career goal is to be able to work with films in companies that have always inspired me and are always doing great projects.
Born in Brazil I began my career as a Graphic Designer, in 2017 I decided to change my life to something that I've always identified myself, and from there dedicate myself completely to studying and improving as a 3D Artist. Along with the passion in bringing stories to life, whenever I can I also try to give back to the community, be it with tutorials and articles or in forums.
Learning: Self Taught
Skills: 3d Substance Painter Adobe Photoshop Arnold Render Autodesk Maya Auto Desk Maya Foundry MARI Substance Painter V-Ray xgen Zbrush
Expertise: 3D Animation Concept Art & Illustration Other
Excellence Award
Draft Selection
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Skipped Debut TBD
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Skipped Player N/A
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Leveled up to Contender Mar 25, 2020
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Leveled up to Rookie TBD
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Pro TBD