Quentin Marsollier
FranceThe goals in my career are to become an illustrator and a concept artist for video games and animation movies.
I realized that I wanted to work in the creative media and entertainment industry especially in concept art since I begin to draw in the goal to create something new. I love telling stories through my illustrations.
Learning: BRASSART
Skills: 3dsmax 3ds Max Adobe After Affects Adobe Animate Adobe Photoshop Adobe Premier Pro Fumefx Nuke Photoshop Realflow Substance Designer Substance Painter Topogun TyFlow vray Zbrush
Expertise: Concept Art & Illustration
All-Star
Draft Selection
Rookie of the Year - Finalist
Draft Selection
Rookie of the Year - Winner
Rookie of the Year - Finalist
Excellence Award
Rookie of the Year - Finalist
Draft Selection
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Skipped Debut N/A
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Leveled up to Player Mar 07, 2019
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Leveled up to Contender Feb 29, 2020
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Leveled up to Rookie TBD
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Pro TBD