Giant of Fallen Mountain - WIP
Current WIP of a realtime model that I am making in Zbrush. Original concept by Tooth Wu
Update - 28 Aug 2020
Starting to put the last couple of touches on this project. Exciting to be so close to wrapping up
Update - 31 May 2020
Its been nice getting into some color as of late. I'm still working on the albedo on the skin, havent started any of the other maps for the skin either. I just get so excited having this on Marmoset, that i gotta start making some renders.
For now I have the Horns at a good state, the skin is still very WIP, and the helmet is just a smart material at the moment. I need some hair cards at some point
But he is starting to come to life!
Update - 12 Feb 2020
This is my current project that I am working on my free time at nights after work. Original concept on the right by Tooth Wu. Currently 100% Zbrush. For the time being, I am using Fiber mesh to act as a stand in. In the end they will be hair cards. The subtle noise on the skin is used just for render purposes and is not present while I Sculpt
This is where I am currently at. Next time I sit down I'm going to rework the zygomatic area to match the concept little closer. I was trying to see how I can sculpt the scars on his cheeks, they are on a layer and I will take another stab at them next time I sit down.
Its been a little since my last update, tho that does not mean I have not been working on this. A little bit of progress here, and a little bit there, but its starting to come together
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