Templar Knight | Realtime character

Templar Knight | Realtime character

Radomir Fifik
by imachina on 6 Feb 2020

Based on concept by https://www.artstation.com/bageumi

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This is my submission for Sumo Digital's Rising Star Challenge. For a very long time I wanted to re-create this character in 3D, so when Rising star challenge pop'd up, it was go time. I loved the design and I wanted to make sure that I would make the original justice. I tried to stay as true to the original as much as I could, I changed a few things either due to time constrains or in order to make it more visually interesting. I used Paragon's eye, face and hair shaders to achieve the best result. For the hair I had 3 iterations of XGen hair, however, I didn't like any of them and so in the end I ended up painting the hair in Photoshop and used that instead. For the face I used texturingXYZ for the skin pores and albedo map as a base that I then painted over in Substance painter. The skirt and the coat were done Marvelous Designer.

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