by fabienurbanczyk on 19 Jan 2020

Hello ! I just finished my project it's an MP34. I worked with Maya for modeling, then i export my obj to Zbrush to get an High Poly to bake it on Substance Painter. Then i textured it on Substance, i also export some mask from Substance to Maya to also texture on Maya's hypershade. And I rendered it on Arnold.

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