Update - 31 Jan 2020
The passed few days have been crazy! I have been applying for jobs and internships everywhere, but to no avail! This just means that I need to work on my skills!
With this character I have added lava rock detailing throughout. I did this by masking lines and using the deformation tools. I then inflated around the masked areas to get this neat effect. I felt that she was too skimpy, even for a female warrior character, so I added her him armor and created a piece of cloth to cover her bum.
I still have a long way to go with her. I will sculpt more of a personality in her face and edit her musculature a bit while adding details. After that her hair and brows will be created and then its off to re topology and texturing!
If you have any feedback or criticism I would love to hear from you! I am always trying to improve and that cant happen if I am not called out on something!
Update - 15 Jan 2020
I was able to sculpt a bit more detail and add in the arms. My next process will be to start adding in more emotion, coverings, hair and more detailing before I start texturing! I am happy with the way she came out and am excited to now have a female body base mesh to sculpt off of for future projects!
Update - 10 Jan 2020
This was the result of the first four days of work! I was able to complete the base of most of the character, but need to add more emotion to the face and definition to the muscles. I have a long way to go on this one!