DOOM Keycard
I created this model as a SubD model, which I then optimized for game use. The modeling for this low poly model was done in Maya, and the texturing was done in Substance Painter. This model is based on the "Keycard" concept by Colin Geller. (https://www.artstation.com/artwork/65Ne0)
0
1183
0
Round of applause for our sponsors
Comments (0)
This project doesn't have any comments yet.