Snowy Temple
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Snowy Temple

by rremo on 20 Nov 2019

Created this project in 10 weeks building modular pieces in Maya and sculpting high-poly in ZBrush. Baked in Marmoset Toolbag, and made with all tileable textures created in Substance Designer. Everything you see here can be vertex painted based off height to either add snow, leaves, strip paint, or erode away stone.

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