Xcom Alien

Xcom Alien

Terrance Hall
by edgiebum on 12 Nov 2019

This was a character development project where the character base mesh was sculpted in Zbrush. Then the character was retypologized in Maya. The UV's were then unwrapped. The model was brought back into zbrush for the final details. Finally the textures were done in Substance Painter.

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