Forest Creek - Level Design with Unreal Engine
This level was created for one of my final projects. For this project, I did a linear level where the player has to find the right path in a forest surrounded by cliffs. The idea was to make a level where the player is lost and has to find a way out.
The 2D Layout I did before I started doing Level. Having found the restriction and concealment of the environment.
The player to pass the level will have to follow the "water path"
I created a simple BlockMesh in the Unreal Engine to test the size of the level
BlockMesh was done quickly just to test the functionality of the map.
It served me to see the size of the map and the objects I could put on the level.
Top View of the Map