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Demon Hunter
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Demon Hunter

Helmut Ofori
by helmut on 6 Sep 2019

Game ready Character I sculpted the character in zbrush. The retopo and rigging was done in Maya. Texture and Bake in substance Painter and Photoshop. For this Projekt I created A Toon Cel Shader and a Stylized Flame Material In Unreal and did the final composition of the Render in photoshop.

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Update - 6 Sep 2019


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