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THE HOTEL PROJECT
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THE HOTEL PROJECT

Jane Mena Winkler
by JaneMenaWinkler on 28 May 2024

FOURTH PROJECT

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HOTEL MILLER 

This project was a group assignment where we had to create visualizations for a client who had purchased a property and wanted investors to build a hotel. We were assigned different locations around the world and had to research local architecture, culture, and tourism in each area.

My group was assigned to Edinburgh, Scotland, and I was responsible for designing the restaurant. My colleagues worked on the suite, lobby/reception, and spa area. It was a challenging yet valuable learning experience to collaborate in a group this way. Not only did we have to adjust to the location, but our images also had to match each other in style. The planning ahead, compromising, and sharing files were all new to us, and our shared Miro board really helped facilitate the process.

Project length: 2 weeks

Software used: 3ds MAX, Corona render, Photoshop, Adobe Firefly, AI

Modeled elements: Structure, tables, paintings, sofa, roof, doors, accent wall, floor


MOODBOARD

As Edinburgh is by the sea, it was a natural source of inspiration. This marked the beginning of finding something historical that would tie the project together. We found old paintings with a sea theme. The shape of the ship's hull resembled the wall and floor lamps I had seen, and the sail reminded me of the ceiling lamps I was looking for. The marble became the centerpiece of the project, representing the depths of the sea of tongues.

PROCESS

BETSY MILLER

Betsy Miller, the protagonist and inspiration. Created with Photoshop AI.

The first female sea captain in Scotland, Betsy Miller, was a Scottish merchant and the daughter of the successful shipowner William Miller. While Betsy Miller is a historical figure, we expanded upon her story a bit more to create a history and a sense of culture of female heroism and humility. She was a woman with experience and one whom the family was proud of, thus showing that we listened to our client and developed trust throughout the project to create our storytelling.

WORK PROCESS, PROSTPRODUCTION

WORK PROCESS IN 3DS MAX.


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