Project NSX was done to learn about 3D surface modeling. I wanted to make something inspired by the cyberpunk culture and what better car to do it than the Honda NSX. I modeled all the fenders and extra bits and pieces in Autodesk Fusion 360 and rendered it out in Keyshot. All the backplates were from Speedhunters.com. The base model for the car was from a free 3D model website.