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Film Noir Library
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Film Noir Library

by figalloway on 30 May 2019

Project created in Unreal Engine as part of my final year.

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My final major project for university is an interactive library created using Unreal Engine 4. I chose a more stylized art style for my environment because I wanted to break away from the usual hyper realistic look of projects created in unreal engine. The art style of my project is heavily inspired by games like "Mad world" and "White Night". My project has also been inspired by Film Noir this film genre particularly inspired the mood and atmosphere I wanted to convey. I wanted my environment to feel mysterious and a slightly menacing as if something happened long ago which caused people to just disappear. All the assets created for this scene are modular, I designed the assets this way because it made my project a lot more flexible and it allowed me to quickly build the more generic and repeated elements of the model kit so I could focus more of my time on unique assets to populate my scene.

I also wanted to challenge myself to add some basic interact mechanics to my environment so it would feel more like a game world rather than just a fancy project with no substance behind it. Adding the interactive mechanics was a challenge as I had no previous experience using the blueprint system in unreal. I followed several tutorials on YouTube to create the systems for interacting with objects e.g. draws and inspecting objects e.g, books.


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