The Ancient Ruines _ Environment
That is my first work for environment assignement in my course of Computer Grafic at Big Rock school
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The assignment was to recreate an environment according to our preferences. The idea behind the environment is that of an ancient ruined temple inside a cave.
The assets were taken from Megascan, while the work was done on Unreal Engine 5.1, with an initial block-out and then positioning the assets in such a way as to bring them together as realistically as possible. finally, I positioned the lights to enhance the focal point of the composition.
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