The Edge Unraveled Diorama
This was the specialism project I did during my 3rd year of university. With this project, I wanted to explore and learn new techniques that can be used for the creation of a stylised environment.
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Round of applause for our sponsors
Stylised diorama inspired by the fantastic work of Tim Kaminski
Progression
Raymarching Shader in UE4
Clouds in Houdini
Clouds blueprint in UE4
Camera blueprint
Snow first attempt
Snow second attempt
Snow brushed strokes decals
Modelling workflow
Texturing workflow
Other assets
Cubes
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