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Scarlet Witch
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Scarlet Witch

Laurine BESCOND-MOYON
by Lauu on 28 May 2023

This project is my first realistic character. It allowed me to learn new softwares like FiberShop, Marvelous and ZWrap plug-in. I hope that you'll like it

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This six weeks-long taught me how to make my first realistic character.

I learned how to make a face and discover new software like FiberShop, ZWrap Plug-in, and Marvelous Designer, although I did not need to use this last one.

We had to choose a superhero or a villain, then redesign them in an art style mixing Cyberpunk 2077 and Injustice 2. We also had to select an existing actor for our character's face.

My choice fell on Scarlet Witch. 

I got help from MidJourney for the first concept ideas and redesigned them in Photoshop.

For the face, I chose to take inspiration from actress Natalie Dormer. 

I spend half of my time sculpting the High Poly's solely on the face. Being the first one I ever did, this sculpture was challenging to achieve, and I had to try many times before reaching a result that satisfied me. 

It was also my first time trying to do 3D hair, so I spent a lot of time setting it up. I also changed the concept along the way because I thought it was too princessy, and I wanted a more messy cut to stick to the Cyberpunk theme. 

I did the textures in Substance Painter and the hair in FiberShop. 

I did three sets of UVS. The first includes the character, the second the facial elements and the cape, and the third includes only the hair.

After having Rig and Skin, I rendered the final model on Marmoset.


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