Rainbow Six Lab (Think Tank)
This Advanced Term project at Think Tank was an opportunity to push my capabilities for a full real-time scene in Unreal (including many props to complete in a timely manner).
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The scene is based on Rainbow Six: Extraction and specifically the artwork from Kevin Macio https://www.artstation.com/artwork/qQo8GP
You can see the full process at this Play-by-Play on Rookies: https://www.therookies.co/projects/47645
Here are some close-ups for the props used to build scene.
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