
Baba Yaga House

Diorama based on a character of slavic folklore - Baba Yaga. Inspired by the work of Ian Worrel "Mystery Shack Diorama". Modeled in Maya, topology for animation, sculpted in ZBrush, textured in Substance 3D Painter.
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Final image, I used Nuke and Photoshop to postproduction
Topology for Animation
I began modeling in Maya and then used it as a base for sculpting
I sculpted Modular Kit that I used to build the whole house duplicating and transforming the details.
I tried to mix realistic texturing with hand-paint, so I used megascans textures and drawed a basic pattern that I applied to the most of the props to create a "brushstroky" look and then faked "Toony" look with a black line art.
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