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Stitch

Matthew du Plessis
by matt3dworld on 23 Mar 2023

Stitch Total Time spent: 25 Hours Software: Blender for modeling and sculpting. Maya for retopology texturing and Xgen for realistic fur. Adobe substance painter for the mouth, tongue and teeth. I have created stitch, from nothing basically just from reference.

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Update - 23 Mar 2023

Stitch

Total Time spent: 25 Hours

Software: Blender for modeling and sculpting.

Maya for retopology texturing and Xgen for realistic fur.

Adobe substance painter for the mouth, tongue and teeth.

I have created stitch, from nothing basically just from reference, it was an awesome achievement to have been able to sculpt and create.

It was a creative work of art.

Lol hope I can create stuff even more realistic someday.

It a well achievement to have finally finished stitch.

("Stitch is a trademark of the Walt Disney company".)

@disney

@disneyplus

Stitch is owned by Disney, and the company has the legal rights to it.

This is a fan art of stitch which I have made just from reference alone.

Found and used just this reference from the internet, and the reference photo belongs to shikafy, That created the character design.

https://www.deviantart.com/shikafy/art/Stitch-Turnaround-660883586

#mayarender #blender3d

#blendersculpting #liloandstitch #mayaretopology #maya #stitch #sculpting #3dmodeling #photoshop #render #disney

#adobesubstance #adobesubstancepainter #substancepainter


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