Stitch
Stitch Total Time spent: 25 Hours Software: Blender for modeling and sculpting. Maya for retopology texturing and Xgen for realistic fur. Adobe substance painter for the mouth, tongue and teeth. I have created stitch, from nothing basically just from reference.
Update - 23 Mar 2023
Stitch
Total Time spent: 25 Hours
Software: Blender for modeling and sculpting.
Maya for retopology texturing and Xgen for realistic fur.
Adobe substance painter for the mouth, tongue and teeth.
I have created stitch, from nothing basically just from reference, it was an awesome achievement to have been able to sculpt and create.
It was a creative work of art.
Lol hope I can create stuff even more realistic someday.
It a well achievement to have finally finished stitch.
("Stitch is a trademark of the Walt Disney company".)
@disney
@disneyplus
Stitch is owned by Disney, and the company has the legal rights to it.
This is a fan art of stitch which I have made just from reference alone.
Found and used just this reference from the internet, and the reference photo belongs to shikafy, That created the character design.
https://www.deviantart.com/shikafy/art/Stitch-Turnaround-660883586
#mayarender #blender3d
#blendersculpting #liloandstitch #mayaretopology #maya #stitch #sculpting #3dmodeling #photoshop #render #disney
#adobesubstance #adobesubstancepainter #substancepainter
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