This environment was created for my Senior Capstone Project during my final semester at UTD. The piano room was created based off the concept art "Ashen Falls - The Piano Room" by Gilles Ketting. The project took about 14 weeks to complete.
The environment assets were modeled in Maya and ZbrushCore, textures created in Substance Painter, Substance Sampler, and Photoshop, and rendered in UE4. All assets were made by me excluding the dust particle from the UE4 starter assets.
Concept Art: https://www.artstation.com/artwork/143XZ
Project on ArtStation: https://www.artstation.com/artwork/Wm0xv3