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Party at the Museum
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Party at the Museum

Berenika Zemanek
by BerenikaZemanek on 24 Dec 2022

I created this environment as part of one of my university modules. It is inspired by the interior of the Natural History Museum in London and my love of dinosaurs. In this project, I explored a trim sheet and modular kit workflows. A goal that I set for myself with this scene was also embedding a story into it.

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What exactly happened here? Did someone break in, or did the dinosaurs themselves come to life? 

I sculpted all the fossils in Zbrush. Because of a very tight timeframe (university deadline), I needed to optimise my workflow to take as short as possible, hence I only sculpted two skeletons and reused the predator dinosaur by posing it differently. I also used a combination of different retopology workflows: hand retopology, Zremesher and retopology tools in Maya where most fitting, for the most efficiency.  

I built my interior from a modular kit and maximised reusing assets throughout the scene (for example the open and enclosed display stands share the same base).

I planned my trim sheets by sketching the patterns out in the parts of the grey box. I then Identified trims and tileable and sketched a plan of a trim sheet. This later changed slightly, but the sketches turned out very helpful nonetheless. 

I used a similar workflow to plan the trim sheets and tileables on the floor.  

I used the roughness and normal maps of the tileable grain across the trimmed pattern's material. That way the grain size would not be influenced by the scaling of the trimmable areas, allowing for easy iteration. 

The scene was created from my own concept, which I sketched out before the greyboxing stage. I used many references, including photographs from the Natural History Museum in London. 


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