
Animation Demo Reel
One of the Project for my Uni (The One Academy)
This is one of my Uni Project in The One Academy on Applied Practice in Animation class.
Animated full-body mechanics is a new subject I learn this semester. A lot of mistakes were made through my learning prosses.
Thanks to Sun Lim for being the Lecturer
To begin with, I started doing the Run Animation first by following the key pose blocking, spline, and final result.
Then, I started doing the Leap Animation by taking my own reference, blocking, and spline.
After that, I started doing the Attack Animation start by creating a thumbnail together with finding reference (https://youtu.be/BGLBFPhnlkc), blocking, and spline.
Finally, started doing the Obstacle Animation start by creating a thumbnail together with the layout, finding references, blocking, and spline.
I use playblast based on the render setting with 1920x1080 resolution to produce all of this video.
Thank you for watching.
Afterword
I would like to thank the lecturer (Sun Lim) who taught me the workflow of animator and teach me how to be a better animator like finding key poses, adjusting timing, adjusting animation graphs, and also technical things like constrain. I learn a lot from the beginning until the end of this assignment and a lot of experience gained.
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