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First steps in UE blueprint system and C++
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First steps in UE blueprint system and C++

Alexander Golikov
by alexgolikov on 7 Dec 2022

Started course at the udemy, where we're building our first 5 games. It's awesome, can't believe I'm doing this.

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Update - 7 Dec 2022

Started the course at the Udemy. Finished first part - a mini-game with no ending called Warehouse Wreckage, designed the level a bit minimalistic. Learned how to spawn and aim projectiles, how to turn on and tweak a bit physics system, how to limit ammo and to reload level, using blueprint system. I think it's a good start.


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