Vertebralis
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Vertebralis

Benjamin Francois
by BenjaminFrancois on 21 May 2019

Responsible for all aspects. Insect and environnement are both procedurally textured and shaded. I made a procedural dirt shader to cover up the whole environnement. Sound design by Nicolas Jubert : [email protected] Made with Maya 2017 and rendered with Renderman 21.6 ESMA 2018

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