Francis Ngannou 3d Portraid
Realistic portrait of UFC Heavyweight Champion
3d portrait of Francis Ngannou, UFC Heavyweigh Champion.
For this project, I was testing a completely new workflow for myself. It was sculpted and Zremeshed in Zbrush. After that, I imported it to Blender to make UVs. Then came back to Zbrush, reprojected the UVd model, and did micro detailing work like adding pores and wrinkles. To get a color map I got my first experience in poly painting in Zbrush, which was super fun. After that, I exported displacement and color maps from Zbrush and set the model in Blender to make the scene setup, shading, and rendering.
My main goal for this project was to optimize my workflow and get a good-quality model without spending too much time on it. At the same time, I wanted to achieve a decent level of realism and likeness.
The fun part of the workflow included a new "curves-based grooming system" introduced in the latest Blender 3.3 version, which I found very intuitive and promising.
The project along with rendering took me less than 3 weeks.
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