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Guillaume Hulot
by guillaumehulot on 19 May 2019

Mix of hard surfaces modeling, texturing, animations and compositing exercice. The Black Magic camera and camera rig are based on real references (Custom modelsheets). References for the other props were caught on the internet. Work with UDIMS for some main props - 2K textures resolution - Substance Painter / Photosho

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ARRI Spotlight (Fictive version) - 4K render - 3D volumetric spotlight - 19 minutes

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