by RobinDelaporte on 5 Sep 2022

I wanted to make again a weapon in 3D, that's a very good exercice to pratice topology and metal shaders, I didn't have enough time to make a project as big as I wanted, but it will probably come one day. It was also the occasion to try to create stylized render thank to compositing. Hope you'll like it.

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Stylized render made from the beauty render, with a flat lighting, specular maps, and albedo maps

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