Kaneda’s Bike 2021 (Akira)
Share

Kaneda’s Bike 2021 (Akira)

Alexandre Gaudiano
by gaudialex19 on 13 Aug 2022

Modeling : Maya || Texturing : Substance Painter || Lighting / Shading / Rendering : Arnold || Compositing : Nuke

1 201 0
Round of applause for our sponsors

In 2017 I was starting learning modeling and as an exercise I tried to do the Kaneda’s Bike from the manga Akira (you can see it here -> Kaneda’s Bike 2017). Unfortunately my skills at that time wasn’t good enough and I always felt frustrated about the quality of the model. At the end of 2020, Wizix opened a new modeling challenge about Cybebikes and I thought that it was the perfect « excuse » to redo this bike and see how my skills have improved these last years.

This time, because I’ve studied topology in a correct way, I had no problem to model every parts of the bike. For example, in my previous model I haven’t been able to model the front screen, and I had to do something simpler. However, in my new bike, I have been able to model it as it is in the reference I used.

By the end of the challenge, I’ve only had the time to export clay renders and if it was only the compare my modeling skills, I could have stopped the exercise there… but I took the time to push it as far as possible to end up with nice images to show. So I went through all the process of unwrapping the UV’s, Texturing / Shading, Lighting, Rendering and Compositing to get what you can see below. I still made a lot of mistakes during the creation, but the kind of mistakes that teach you a lot 🙂 I hope you’re gonna like it, because I enjoyed making it.

Final Renders

Background image from tokyoform : https://www.flickr.com/photos/chrisjongkind/23062147824/

Clay Renders

Breakdowns

Wireframe :

Process

Blocking :

High Poly seat :

Colored parts = High Poly / Grayed parts = Low Poly (blocking) :

Modeling the inside parts of the fork :

UV's

Materials blocking in Substance Painter :

Texturing process – Seat :

Texturing process – Tires

Texturing process – Exhaust pipe :

Texturing process – Inside fork :

Texturing process – Front screen :

First test with a background (bad lighting) :

Final renders before compositing :

References

Main Reference : https://polycount.com/discussion/184559/kaneda-and-his-motorbike-from-akira-w-i-p-thread

Exhaust Pipe Reference : https://twitter.com/llcabR18/status/1147817368313376768

Screen Reference : https://12inch.forums-actifs.com/t728p175-akira-kaneda-pbm-030

Idea of using carbon fiber parts, and split side mirrors : https://www.behance.net/gallery/66740681/AKIRA

Inspiration for the circled parts (side bottom parts) : https://www.artstation.com/artwork/YDKew

Rooftop shot : https://www.artstation.com/artwork/cyberpunk-rooftop

Rooftop shot : https://www.wallpaperbetter.com/fr/hd-wallpaper-sdyrr

Rooftop shot : https://www.artstation.com/artwork/Xng33n


Comments (0)

This project doesn't have any comments yet.