Unreal Engine Environmental Short: Project was made through CG Spectrum's Real-time World building Course mentored by William Faucher. Assets where made using Blender and others were kitbashed using Quixel Megascans. Some were also personal photoscanned elements.
Boar's Head - UE5 Environmental Short
Done within CG Spectrum's World Building term with William Faucher as a mentor. Using assets from Quixel Megascans and personal photo-scanned elements. Creating an old isolated settlement in the middle of a Norwegian tundra.
Process photos below.