Torii
A personal project I started from concept to the finished scene in UE4 which is inspired by Genshin Impact´s region Inazuma. Since I mostly work with Unity, I wanted to make a project with Unreal. The goals were to apply all the new things I learned during my internship as well as trying out new workflows in Unreal.
A personal project I started from concept to the finished scene in UE4 which is inspired by Genshin Impact´s region Inazuma.
Since I mostly work with Unity, I wanted to make a project with Unreal. The goals were to apply all the new things I learned during my internship as well as trying out new workflows in Unreal.
At the beginning I wanted to do the texture of the torii with a trim sheet, but since I was not happy with it, I changed it at the end and made an individual material vor it
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