
Sewer - Modular environment

Low poly modular environment for videogames. It is composed of corridors, crossings, doors and stairs. It allows you to design multiple levels horizontally and vertically. Modeling in 3ds max. Textures in Photoshop. Render in Unreal Engine 4.
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This is my first modular environment optimized for video games.
With this environment I simulate a sewer integrated in the unreal engine 4 render engine. All the lighting and post-processing work is also done by me.
This project is implemented in a playable demo at the end of this post.
I hope you like it!
























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