Cowboy cartoon
Cartoon character for animation. Modeling in Maya. Textures in ZBrush and Substance Painter. Hair with xGen Maya. Render in Arnold Maya.
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This is my first character for 3D animation. He is a stylized character with cartoon anatomy, which I am going to use for my first 3D animated short film that I am working on.
In this project I wanted to learn a new skill to generate hair on the body and on clothes.
I hope you like the result as much as I enjoyed doing it.
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