Steampunk London
Let me show you my first environment. I made under the mentorship of Vertex School
Steampunk London
After working hard on my first even environment scene, finally it's time to post it. Through out the last couple months i've learned countless useful softwares and techniques. The project is made after Assassin's Creed: Syndicate, Dishonored's Dunwall and Thief's concept arts. I used All my models are made in Autodesk Maya, scuplted in Zbrush, textured in Adobe Substance Painter except my custom tileable textures, for which i used Adobe Substance Designer to make. The scene is rendered in Unreal Engine 5, taking advantage of Lumen. I also used DaVinci Resolve for video editing, and Blender 3.0 to render my Materialsphere.
Feel free to share your thought on my project in the comments. Also sharing the project would help me a lot.
Special thanks to the my Vertex School mentor, Jacob Claussen for guiding me through the process and for Paul Layton for helping me out with Substance Designer.
My Linkedin: www.linkedin.com/in/p%C3%A9ter-folt%C3%A1n-b70182223/
My artstation: www.artstation.com/peterfoltan
Jacob's artstation: www.artstation.com/jacobclaussen
Paul's artstation: www.artstation.com/paullayton
Vertex School's website: www.vertexschool.com
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