Rookie Awards 2024 - Open for Entries!
Black CAT
Share
  Play by Play

Black CAT

Miya Shen
by feverkid on 14 May 2019

The concept I chose is from Allan Poe's Black Cat. The idea is to allow me to experiment on grooming hair and furs with Maya and Houdini, and compare and contrast results. As for shading, I used Real Life References for wounds (too bloody to show) and for the eyes.

0 554 0
Round of applause for our sponsors

Update - 14 May 2019

Black CAT

Concept

The concept I chose is from Allan Poe's Black Cat. The idea is to allow me to experiment on grooming hair and furs with Maya and Houdini, and compare and contrast results.

As for shading, I used Real Life References for wounds (too bloody to show) and for the eyes.


Pic from Pinterest

Modelling and Shading (Initial Look)

I modelled the cat in Maya more like a toy with an alien look, and used Substance Painter to create textures version 1 as below. 


Wireframes

HOUDINI Furs and Mantra Renders (Initial Attempts)

Trying different methods to groom hair with Mantra Renders.  


4 Different Fur Looks

HOUDINI Furs and Redshift Renders (WIP)

I adjusted the skin shaders to make the cat look like wounded with sss. Spent a lot time adjusting the look of the eyes, one blue, one grey like a dead eye.

As for grooming, I set two separate guides. One for the overall black and clumpy 'stray-cat' look furs that cover the entire body, and the other is for the long furs near the mouth and for the eyebrows.

I did comb, hairclump, set up masks for different length, different clump size, frizz freq scale...

I also moved from Mantra renders to Redshift. And it gives me a better look as I wanted. 


/ Modeling

/ Skin Shader + EYES

/ Grooming

/ Final Look      



AOVs

( Specular + Diffuse + Reflection + Refraction + SSS )

The Full result to check on my Showreel on vimeo.com/feverkid.

Then everyone gets so scared of the CAT.

My friend asks me to do a cuter version so...


Comments (0)

This project doesn't have any comments yet.