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Houdini Crowd Simulations | Graduation Work
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Houdini Crowd Simulations | Graduation Work

Thibaut Van Waeyenbergh
by thibautvanwaeyenbergh on 7 Mar 2019

These are the crowd simulations that I made for my graduation work on 'Crowd Simulations in Houdini'. I made them whilst researching the topic and they aided me a lot in understanding crowd.

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We had about 6 weeks to do our graduation work. Main goal was to research the topic and write a paper about the subject. I started off by learning using masterclasses online and SideFX's reference. Later, I put my knowledge to use, creating these simulations. At the end, whilst typing my paper, I created the crowd and arrows simulation which combines all previous simulations's features. Instead of using collisiondetection to change the crowd to ragdoll, I timed it. I did this because I was having problems with the ragdoll not showing correctly and it was way too heavy for my laptop.

I really enjoyed this project and I learned a lot working on it.


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