Mimic Chest
This was a fun, personal project in which I tried to translate the concept's playfulness in 3D. Thank you to Franco Giachetti for permission to use his concept and to Kjeld Pederson for the feedback and support! Links and more infos after the pictures.
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Round of applause for our sponsors
Still and animation in Unreal Engine 5
Renderings done in Blender:
Thank you to Franco Giachetti for permission to use his concept
Huge thanks to Kjeld Pederson for the feedback and support!
This was a fun, personal project in which I tried to translate the concept's playfulness in 3D.
Model and sculpted in Blender.
Textured in Substance Painter, the floor was made in Substance Designer.
Main image and animation rendered in Unreal Engine, turnarounds rendered in Blender.
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