Cameron Lee's 3D modelling Portfolio
Here is my 3D modelling portfolio.
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Round of applause for our sponsors
An Ogre sculpt I created during a CDW workshop over a couple of weeks.
Stylised Pirate sculpt. First attempt at sculpting a stylised model.
The following is a hard surface model of a tank modelled in Maya. All textures were created in Substance Painter and rendered in Arnold.
Progression shot of textures inside of Substance Painter.
Final studio renders.
The following assets are two assets for a new project that I am working on. These assets are two of the main assets for an architectural visualisation scene.
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