THE EYE OF THE STORM
A fast paced project to develop a matte painting concept from a simple 3d sketch completed in a few hours to a final painting within 3 days. The concept is inspired by the colourful late summer autumns of Scotland with its ever changing weather.
IN THE EYE OF THE STORM
To create a better understanding for a efficient workflow in both photoshop and 3D this brief was shaped to challenge ourselves by only using a very simple 3d model and instead relying on matte painting to bring the concept to life within 3 days. For my concept I was inspired by the open landscapes of Scotland as well as the architecture blend of old ruins that sets the foundation for a more contemporary architecture to sprout from.
With this in mind I created 3 seasonal concepts where the jury voted for a Fall season that allowed for a vivid colour pallet. While the changing open landscape of Scotland presented the opportunity to create dynamic contrast through the weather.
In the process I allowed the landscape to inform the size of the canvas to eventually grow into a 6k painting.
Software used: 3DS Max // Photoshop
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